>
cd $HOME
About
Blog
Devlog
Projects
Software Architecture
2025
Loosely Coupled Game Architecture with Events and Commands
May 10
This article introduces events and commands as a way to decouple game components. A (very) basic space shooter example illustrates how the pattern can be applied in practice.
2024
Framework-independent Game Logic with Hexagonal Architecture
Dec 30
Implementing a classic table tennis game using MonoGame, but making it so, that the game logic is independent of the framework using Hexagonal Architecture.